The Workshop and the SDK are free to all owners of the game. The only thing modders and players need to access and use Red Orchestra 2 and the Workshop is to have Steam, and own Red Orchestra 2. For end users (not mod makers), it offers a one click solution to find mods that they like for a game they own, and always have it be up to date and ready to play on any machine they may play the game on. Workshop allows modders to easily upload their content for a game and make it available for all the people that own it. To that end, Tripwire has decided to implement Steam Workshop, a better method for modders and those who would use them to upload, find, and use content!Īs of September 2012, Red Orchestra 2: Heroes of Stalingrad has supported Steam Workshop. None of that has changed, and Tripwire continues to support those communities as much as possible. From maps, to mutators (which covered new weapons, gameplay changes and more), to Total Conversions that completely changed the game. Long before the Steam Workshop, Tripwire (which grew from modding roots) has been very supportive of the modding communities that have grown up around their games. 3.3.2 Maps With and Without Supporting Packages.
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